• Updated 12 Nov, 13:46 UTC
  • Next run 13 Nov, 05:17 UTCNext 13 Nov 05:17
  • Last 7 days: 8 new models · 61 runs7 d: 8 models · 61 runs
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ricursiveAI/Ripple-65B-Preview vs LFM2.5-24B-A2B

5 prompts both ran·Specs and numbers·Change models

ricursiveAI/Ripple-65B-Preview took 3 min 51 s and $0.021 at list price, LFM2.5-24B-A2B took 57 s and $0.020 at list price. ricursiveAI/Ripple-65B-Preview took 4.1× as long and cost 1.1× as much.

ricursiveAI/Ripple-65B-Preview

Ricursiveai · $0.60/M out · 343 HN pts

LFM2.5-24B-A2B

LiquidAI · $0.70/M out · 292 HN pts

Pelican

Generate an SVG of a pelican riding a bicycle

ricursiveAI/Ripple-65B-Preview's SVG for the "Pelican riding a bicycle" prompt

ricursiveAI/Ripple-65B-Preview

2 min 14 s$0.01017k tokensAPI
LFM2.5-24B-A2B's SVG for the "Pelican riding a bicycle" prompt

LFM2.5-24B-A2B

10 s$0.0034.3k tokensAPI

Landing

Build the landing page for Lumen Cycles, a Copenhagen workshop that builds custom cargo bikes to order. Make it look like a real brand you would trust with 4,000 euros.

Still of ricursiveAI/Ripple-65B-Preview's page for the "Landing page for a cargo bike workshop" prompt

ricursiveAI/Ripple-65B-Preview

78 s$0.00914k tokensAPI
Still of LFM2.5-24B-A2B's page for the "Landing page for a cargo bike workshop" prompt

LFM2.5-24B-A2B

14 s$0.0068.2k tokensAPI

Breakout

Make a Breakout game I can play right now with the keyboard or the mouse. Give it several levels, a score and some juice.

Still of ricursiveAI/Ripple-65B-Preview's page for the "Playable Breakout" prompt

ricursiveAI/Ripple-65B-Preview

14 s$0.0012.3k tokensAPI
Still of LFM2.5-24B-A2B's page for the "Playable Breakout" prompt

LFM2.5-24B-A2B

17 s$0.0068.2k tokensAPI

Design a logo for Night Heron, an independent bookshop that only opens after dark.

ricursiveAI/Ripple-65B-Preview's SVG for the "Bookshop logo" prompt

ricursiveAI/Ripple-65B-Preview

3 s<$0.001490 tokensAPI
LFM2.5-24B-A2B's SVG for the "Bookshop logo" prompt

LFM2.5-24B-A2B

12 s$0.0045.3k tokensAPI

About

Write the opening of the About us page for Patchbay, a three-person studio in Rotterdam that repairs vintage synthesizers. About 150 words.

Patchbay is three people and a bench in Rotterdam. We repair vintage synthesizers of all kinds, from a Moog that needs one capacitor to a modular system that hasn't been run in thirty years.

We started because older instruments deserve to keep working. The circuitry is simple, but the failures are personal: a dead pot in a favourite key, a CV rail that drifts, a ribbon controller that was saturated in smoke. We treat each case the way our own instruments would need to be treated.

A workshop is a good place for slow work and long conversations. We're always glad to open a system on the bench, find out what it actually needs, and explain why. If you have something unwell, send it over or come visit us in Rotterdam.

ricursiveAI/Ripple-65B-Preview

2 s<$0.001156 tokensAPI

Patchbay is a small, three‑person studio in Rotterdam dedicated to bringing vintage synthesizers back to life. Founded by longtime gear enthusiasts, we combine hands‑on craftsmanship with a deep knowledge of analog electronics to restore, calibrate, and enhance instruments that have been out of tune for decades. Our workshop is a place where old circuitry meets modern precision, and where each repair is treated as a chance to learn something new about the machines we love. We work closely with musicians, collectors, and repair shops across the Netherlands, offering personalized service that respects the history and character of each instrument. By preserving the sonic quirks of classic synths, we help artists keep the sounds that shaped electronic music alive today. At Patchbay, the goal is simple: keep the past humming and give it a future. Our three‑person team blends electronics expertise, music production insight, and meticulous restoration craft.

LFM2.5-24B-A2B

4 s$0.0011.9k tokensAPI

Specs and numbers

ricursiveAI/Ripple-65B-PreviewLFM2.5-24B-A2B
MakerRicursiveaiLiquidAI
Made in—US
Released4 Nov 202613 Oct 2026
Price in, per M tokens$0.20$0.05
Price out, per M tokens$0.60$0.70
Context1,048,576 tokens128,000 tokens
Weightsopenopen
Hacker News points343292
Time for the five prompts3 min 51 s57 s
List price of the five prompts$0.021$0.020

LFM2.5-24B-A2B was cheaper: $0.001 less at list price, and less on 2 of the 5 prompts. LFM2.5-24B-A2B was faster: 2 min 54 s less in total, and faster on 2 of the 5 prompts.

In the recording, both Breakout games stopped painting. LFM2.5-24B-A2B's landing page was cut off at the output limit (8,192 tokens). LFM2.5-24B-A2B's Breakout game was cut off at the output limit (8,192 tokens). LFM2.5-24B-A2B has no watch: no file after 2 runs, used all 8,192 output tokens.

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