• Updated 12 Nov, 13:46 UTC
  • Next run 13 Nov, 05:17 UTCNext 13 Nov 05:17
  • Last 7 days: 8 new models · 61 runs7 d: 8 models · 61 runs
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Hy4 vs GLM 5.3

6 prompts both ran·Specs and numbers·Change models

Hy4 took 16 min 15 s and $0.15 at list price, GLM 5.3 took 22 min 22 s and $0.34 at list price. GLM 5.3 took 1.4× as long and cost 2.2× as much.

Hy4

Tencent · $1.25/M out · 404 HN pts

GLM 5.3

Z.ai · $1.40/M out · 3,306 HN pts

Pelican

Generate an SVG of a pelican riding a bicycle

Hy4's SVG for the "Pelican riding a bicycle" prompt

Hy4

6 min 9 s$0.04737k tokensAPI
GLM 5.3's SVG for the "Pelican riding a bicycle" prompt

GLM 5.3

4 min 2 s$0.08360k tokensAPI

Watch

Draw a mechanical wristwatch that shows the current local time, with a sweeping seconds hand and a date window. Make it look expensive.

Still of Hy4's page for the "Wristwatch that shows the current time" prompt

Hy4

2 min 35 s$0.02822k tokensAPI
Still of GLM 5.3's page for the "Wristwatch that shows the current time" prompt

GLM 5.3

2 min 1 s$0.02921k tokensAPI

Landing

Build the landing page for Lumen Cycles, a Copenhagen workshop that builds custom cargo bikes to order. Make it look like a real brand you would trust with 4,000 euros.

Still of Hy4's page for the "Landing page for a cargo bike workshop" prompt

Hy4

2 min 38 s$0.03125k tokensAPI
Still of GLM 5.3's page for the "Landing page for a cargo bike workshop" prompt

GLM 5.3

9 min$0.1391k tokensAPI

Breakout

Make a Breakout game I can play right now with the keyboard or the mouse. Give it several levels, a score and some juice.

Still of Hy4's page for the "Playable Breakout" prompt

Hy4

2 min 17 s$0.02620k tokensAPI
Still of GLM 5.3's page for the "Playable Breakout" prompt

Blank first frame. Press Run.

GLM 5.3

31 s$0.0096.7k tokensAPI

Design a logo for Night Heron, an independent bookshop that only opens after dark.

Hy4's SVG for the "Bookshop logo" prompt

Hy4

2 min 14 s$0.02016k tokensAPI
GLM 5.3's SVG for the "Bookshop logo" prompt

GLM 5.3

6 min 28 s$0.08460k tokensAPI

About

Write the opening of the About us page for Patchbay, a three-person studio in Rotterdam that repairs vintage synthesizers. About 150 words.

Patchbay is a three-person studio in Rotterdam repairing vintage synthesizers and the odd drum machine or piece of studio equipment. We look after instruments that have survived tours, basements, and years of silence in cupboards. Our task is not to make them new, but to make them dependable while keeping the character that made them worth saving.

Every repair starts with listening: to the fault, to the owner, and to the instrument itself. From there we diagnose carefully, solder cleanly, calibrate patiently, and replace parts only when necessary. Between us we bring electronics, restoration, design, and studio experience, which keeps the work practical, unhurried, and attentive to small details. We document what we find, source components with care, and explain the work in plain language. Some jobs take an afternoon; others become long conversations with forty-year-old circuits. In each case, the goal is simple: return the machine to the hands, recordings, and rooms where it belongs.

Hy4

23 s$0.0032.6k tokensAPI

Patchbay is a three-person workshop in Rotterdam where vintage synthesizers come back to life. Whatever lands on our bench — a battered Minimoog, a Juno with dead keys, an ARP silent since the eighties — gets the same treatment: careful diagnosis, honest advice, and repairs done right.

We started Patchbay because we believe a good synthesizer shouldn't die of old age. These machines are more than circuits and sliders — they're the sound of records you grew up with, and the reason some of us got into music in the first place. Every one we fix goes back out into the world ready to make more.

Between us we handle everything from recapping and calibration to keybed work and the hunt for parts nobody has made in decades. It's slow, meticulous work, and we like it that way. If something in your collection hums, crackles, or refuses to turn on, bring it in — we'll see what we can do.

GLM 5.3

19 s$0.0064.3k tokensAPI

Specs and numbers

Hy4GLM 5.3
MakerTencentZ.ai
Made inChinaChina
Released4 Nov 202618 Aug 2026
Price in, per M tokens$0.417$0.07
Price out, per M tokens$1.25$1.40
Context1,048,576 tokens1,048,576 tokens
Weightsopenopen
Hacker News points4043,306
Time for the six prompts16 min 15 s22 min 22 s
List price of the six prompts$0.15$0.34

Hy4 was cheaper: $0.18 less at list price, and less on 5 of the 6 prompts. Hy4 was faster: 6 min 7 s less in total, and faster on 2 of the 6 prompts.

In the recording, Hy4's Breakout game plays; GLM 5.3's stopped painting. GLM 5.3's Breakout game showed a blank first frame when the still was taken.

Rebuild this screen experiment: Hy4's rebuild matched the screenshot at 79%; GLM 5.3 was not in it. Tea Garden experiment: Hy4's game passed 5 of 5 checks, GLM 5.3's 1 of 5.

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