• Updated 30 Oct, 21:11 UTC
  • Next run 31 Oct, 05:17 UTCNext 31 Oct 05:17
  • Last 7 days: 4 new models · 475 runs7 d: 4 models · 475 runs
Compare

GPT-6.1 Sol vs Claude Opus 5.5

6 prompts both ran·Change models

GPT-6.1 Sol took 12 min 10 s and $0.37 at list price, Claude Opus 5.5 took 11 min 46 s and $1.57 at list price. Both took about as long, and Claude Opus 5.5 cost 4.3× as much.

GPT-6.1 Sol

OpenAI · $10/M out · 1,166 HN pts

Claude Opus 5.5

Anthropic · $20/M out · 2,737 HN pts

Only Claude Opus 5.5 has CLI runs here (Claude Code).

Pelican

Generate an SVG of a pelican riding a bicycle

GPT-6.1 Sol: Pelican riding a bicycle (SVG)

GPT-6.1 Sol

1 min 30 s$0.0383.8k tokensAPI
Claude Opus 5.5: Pelican riding a bicycle (SVG)

Claude Opus 5.5

25 s$0.0462.3k tokensCLI

Watch

Draw a mechanical wristwatch that shows the current local time, with a sweeping seconds hand and a date window. Make it look expensive.

GPT-6.1 Sol: Wristwatch that shows the current time

GPT-6.1 Sol

2 min 22 s$0.0717.0k tokensAPI
Claude Opus 5.5: Wristwatch that shows the current time

Claude Opus 5.5

1 min 42 s$0.2211k tokensCLI

Landing

Build the landing page for Lumen Cycles, a Copenhagen workshop that builds custom cargo bikes to order. Make it look like a real brand you would trust with 4,000 euros.

GPT-6.1 Sol: Landing page for a cargo bike workshop

GPT-6.1 Sol

4 min 58 s$0.1616k tokensAPI
Claude Opus 5.5: Landing page for a cargo bike workshop

Claude Opus 5.5

4 min 8 s$0.5930k tokensCLI

Breakout

Make a Breakout game I can play right now with the keyboard or the mouse. Give it several levels, a score and some juice.

GPT-6.1 Sol: Playable Breakout

GPT-6.1 Sol

2 min 27 s$0.0828.2k tokensAPI
Claude Opus 5.5: Playable Breakout

Claude Opus 5.5

4 min 39 s$0.6331k tokensCLI

Design a logo for Night Heron, an independent bookshop that only opens after dark.

GPT-6.1 Sol: Bookshop logo (SVG)

GPT-6.1 Sol

45 s$0.0191.9k tokensAPI
Claude Opus 5.5: Bookshop logo (SVG)

Claude Opus 5.5

43 s$0.0783.9k tokensCLI

About

Write the opening of the About us page for Patchbay, a three-person studio in Rotterdam that repairs vintage synthesizers. About 150 words.

Patchbay is a three-person studio in Rotterdam, keeping vintage synthesizers in working hands. We repair the instruments that have picked up a crackle, lost a voice, drifted out of tune, or stopped making sound altogether.

We like the patient side of repair: tracing a fault, understanding an old circuit, and finding the right fix rather than the quickest workaround. Our aim is to make each instrument dependable without sanding away the character that made someone fall for it in the first place.

Some synths arrive with a clear problem. Others come with a story and a noise that only happens after twenty minutes. Either way, the work starts with listening—to the instrument and to the person who plays it.

We’re a small studio by choice. It keeps us close to the work, and to the musicians who trust us with something they want to keep making music with.

GPT-6.1 Sol

9 s$0.002228 tokensAPI

Patchbay is three people in a narrow workshop near the Maas in Rotterdam. Every day we open up instruments that were built before most of their current owners were born. Some arrive in flight cases and some come wrapped in old bath towels. Most have a story: a Juno that went quiet halfway through a gig, a Minimoog left in someone's attic for thirty years, or a modular system that a previous technician gave up on.

We started Patchbay because we kept seeing good synthesizers sent off as "unrepairable" when all they needed was patience, a schematic and a steady hand. We swap out dried capacitors, hunt for intermittent faults, recalibrate oscillators until they track properly again, and source or rebuild parts that stopped being made decades ago.

We don't try to make old machines sound new. Our job is to make them sound like themselves again, and to make sure they keep working for the next person who plays them.

Claude Opus 5.5

9 s$0.009458 tokensCLI

Also compared